From 4e33d07565a4bc1c6702d0e4edf5c04392f7d5a6 Mon Sep 17 00:00:00 2001 From: Bastien Montagne Date: Tue, 31 Oct 2017 17:15:16 +0100 Subject: Fix bplayer (c) Like seriously guys... twice within a few hours, compile full blender please when you change APIs! --- source/blenderplayer/bad_level_call_stubs/stubs.c | 1 + 1 file changed, 1 insertion(+) (limited to 'source/blenderplayer') diff --git a/source/blenderplayer/bad_level_call_stubs/stubs.c b/source/blenderplayer/bad_level_call_stubs/stubs.c index 23fd29fd061..25f095f7ab6 100644 --- a/source/blenderplayer/bad_level_call_stubs/stubs.c +++ b/source/blenderplayer/bad_level_call_stubs/stubs.c @@ -651,6 +651,7 @@ void uiTemplateCacheFile(uiLayout *layout, struct bContext *C, struct PointerRNA struct RenderResult *RE_engine_begin_result(RenderEngine *engine, int x, int y, int w, int h, const char *layername, const char *viewname) RET_NULL struct RenderResult *RE_AcquireResultRead(struct Render *re) RET_NULL struct RenderResult *RE_AcquireResultWrite(struct Render *re) RET_NULL +struct RenderResult *RE_engine_get_result(struct RenderEngine *re) RET_NULL struct RenderStats *RE_GetStats(struct Render *re) RET_NULL struct RenderData *RE_engine_get_render_data(struct Render *re) RET_NULL void RE_engine_update_result(struct RenderEngine *engine, struct RenderResult *result) RET_NONE -- cgit v1.2.3