From f61c30f804e36bf00e7124514f02bbee42e0197d Mon Sep 17 00:00:00 2001 From: Bastien Montagne Date: Wed, 13 Jun 2018 16:29:12 +0200 Subject: Cleanup: get rid of last G.main in BMesh code. --- source/blenderplayer/bad_level_call_stubs/stubs.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/blenderplayer') diff --git a/source/blenderplayer/bad_level_call_stubs/stubs.c b/source/blenderplayer/bad_level_call_stubs/stubs.c index c04443b6251..8e41a08e93d 100644 --- a/source/blenderplayer/bad_level_call_stubs/stubs.c +++ b/source/blenderplayer/bad_level_call_stubs/stubs.c @@ -223,7 +223,7 @@ bool BPY_string_is_keyword(const char *str) { return false; } /*new render funcs */ void EDBM_selectmode_set(struct BMEditMesh *em) RET_NONE -void EDBM_mesh_load(struct Object *ob) RET_NONE +void EDBM_mesh_load(struct Main *bmain, struct Object *ob) RET_NONE void EDBM_mesh_make(struct Object *ob, const int select_mode, const bool use_key_index) RET_NONE void EDBM_mesh_normals_update(struct BMEditMesh *em) RET_NONE void *g_system; -- cgit v1.2.3