From b555b8dedce058985bfe8c544c8c46ba4821bc1a Mon Sep 17 00:00:00 2001 From: Brecht Van Lommel Date: Mon, 30 Mar 2020 21:24:13 +0200 Subject: Build: hide most symbols on macOS on Linux to avoid conflicts This means symbols from Blender itself and most external libraries. We can't just hide all because that breaks some libraries. The better solution would be to rebuild all library dependencies with hidden visibility. Fixes T75223: Luxrender add-on failing to load on macOS --- source/creator/blender.map | 82 +++++++++++++++++++++++++++++++++++++--------- 1 file changed, 66 insertions(+), 16 deletions(-) (limited to 'source/creator/blender.map') diff --git a/source/creator/blender.map b/source/creator/blender.map index 4c34dea3338..3e447ec9e89 100644 --- a/source/creator/blender.map +++ b/source/creator/blender.map @@ -6,21 +6,71 @@ { global: - *; - *_boost*; + *; + *_boost*; local: - *default_error_condition*; - *llvm*; - *LLVM*; - decodeInstruction; - ForceStackAlign; - _Jv_RegisterClasses; - Name; - NumNamedVarArgParams; - X86CompilationCallback*; - *boost*; - *SDL*; - *embree*; - cu*; + al*; + *Alembic*; + av*; + blosc*; + *boost*; + *ceres*; + *cineon*; + *COLLADA*; + cu*; + decodeInstruction; + *default_error_condition*; + *dpx*; + *embree*; + ff_*; + fftw*; + FLAC*; + ForceStackAlign; + FT_*; + *GeneratedSaxParser*; + *google*; + gsm*; + Gsm*; + html*; + id3tag*; + *Iex*; + *Ilm*; + *Imath*; + *Imf*; + jack_*; + jpeg_*; + jsimd**; + _Jv_RegisterClasses; + lame_*; + *llvm*; + *LLVM*; + *MathML*; + *mkldnn*; + Name; + NumNamedVarArgParams; + oc_*; + ogg*; + *oidn*; + *OpenColorIO*; + *OpenImageIO*; + *OpenSubdiv*; + *openvdb*; + opj_*; + opus_*; + *OSL*; + png_*; + *SDL*; + *squish*; + *tbb*; + *TIFF*; + *tinyformat*; + vorbis*; + vp8*; + vp9*; + vpx*; + x264_*; + X86CompilationCallback*; + xml*; + xvid*; + *YAML*; }; - -- cgit v1.2.3