From 159806140fd33e6ddab951c0f6f180cfbf927d38 Mon Sep 17 00:00:00 2001 From: Dalai Felinto Date: Mon, 16 Apr 2018 14:07:42 +0200 Subject: Removing Blender Game Engine from Blender 2.8 Folders removed entirely: * //extern/recastnavigation * //intern/decklink * //intern/moto * //source/blender/editors/space_logic * //source/blenderplayer * //source/gameengine This includes DNA data and any reference to the BGE code in Blender itself. We are bumping the subversion. Pending tasks: * Tile/clamp code in image editor draw code. * Viewport drawing code (so much of this will go away because of BI removal that we can wait until then to remove this. --- source/creator/creator_intern.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/creator/creator_intern.h') diff --git a/source/creator/creator_intern.h b/source/creator/creator_intern.h index a972a926677..311c8b74006 100644 --- a/source/creator/creator_intern.h +++ b/source/creator/creator_intern.h @@ -33,7 +33,7 @@ struct bContext; #ifndef WITH_PYTHON_MODULE /* creator_args.c */ -void main_args_setup(struct bContext *C, struct bArgs *ba, SYS_SystemHandle *syshandle); +void main_args_setup(struct bContext *C, struct bArgs *ba); void main_args_setup_post(struct bContext *C, struct bArgs *ba); -- cgit v1.2.3