From cda5d1769d71832a6b04ed6c91bac101c482e5f7 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Wed, 11 Jan 2012 05:45:39 +0000 Subject: minor changes to BLF api use - replace calls to BLF_width & BLF_height --> BLF_width_and_height - no need to call strlen() on length value passed to BLF_draw(). this already checks for \0 char. --- source/gameengine/BlenderRoutines/KX_BlenderGL.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/gameengine/BlenderRoutines') diff --git a/source/gameengine/BlenderRoutines/KX_BlenderGL.cpp b/source/gameengine/BlenderRoutines/KX_BlenderGL.cpp index 14346cd8260..7a99a4a1419 100644 --- a/source/gameengine/BlenderRoutines/KX_BlenderGL.cpp +++ b/source/gameengine/BlenderRoutines/KX_BlenderGL.cpp @@ -147,7 +147,7 @@ void BL_print_game_line(int fontid, const char* text, int size, int dpi, float* BLF_size(fontid, size, dpi); BLF_position(fontid, 0, 0, 0); - BLF_draw(fontid, (char *)text, strlen(text)); + BLF_draw(fontid, (char *)text, 65535); BLF_disable(fontid, BLF_MATRIX|BLF_ASPECT); } -- cgit v1.2.3