From cb12337363032e59967b4935e10e8d996f297ca1 Mon Sep 17 00:00:00 2001 From: Brecht Van Lommel Date: Fri, 6 May 2011 20:18:42 +0000 Subject: Code cleanup: remove source/kernel module, this wasn't really the kernel of anything, only contained a hash map and functions to pass command line args to the game engine. Moved those to container and BlenderRoutines modules. --- source/gameengine/Converter/BL_ArmatureConstraint.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/gameengine/Converter/BL_ArmatureConstraint.cpp') diff --git a/source/gameengine/Converter/BL_ArmatureConstraint.cpp b/source/gameengine/Converter/BL_ArmatureConstraint.cpp index c07fe6b3b41..3f1a111517c 100644 --- a/source/gameengine/Converter/BL_ArmatureConstraint.cpp +++ b/source/gameengine/Converter/BL_ArmatureConstraint.cpp @@ -147,7 +147,7 @@ void BL_ArmatureConstraint::ReParent(BL_ArmatureObject* armature) } } -void BL_ArmatureConstraint::Relink(GEN_Map *obj_map) +void BL_ArmatureConstraint::Relink(CTR_Map *obj_map) { void **h_obj = (*obj_map)[m_target]; if (h_obj) { -- cgit v1.2.3