From 4d4664d98f49cfb171a43bd6ae6bb002b5f3c34b Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Mon, 15 Oct 2012 02:15:07 +0000 Subject: code cleanup: check for msvc directly when using warning pragma's. --- source/gameengine/Converter/BL_DeformableGameObject.h | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'source/gameengine/Converter/BL_DeformableGameObject.h') diff --git a/source/gameengine/Converter/BL_DeformableGameObject.h b/source/gameengine/Converter/BL_DeformableGameObject.h index 6653311d496..95e3b7c517d 100644 --- a/source/gameengine/Converter/BL_DeformableGameObject.h +++ b/source/gameengine/Converter/BL_DeformableGameObject.h @@ -32,9 +32,9 @@ #ifndef __BL_DEFORMABLEGAMEOBJECT_H__ #define __BL_DEFORMABLEGAMEOBJECT_H__ -#if defined(WIN32) && !defined(FREE_WINDOWS) -#pragma warning (disable:4786) // get rid of stupid stl-visual compiler debug warning -#endif /* WIN32 */ +#ifdef _MSC_VER +# pragma warning (disable:4786) // get rid of stupid stl-visual compiler debug warning +#endif #include "DNA_mesh_types.h" #include "KX_GameObject.h" -- cgit v1.2.3