From 14d33b3c1fd629ca3ebc2f369b38d9d2ebc09e2e Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Tue, 18 Aug 2009 15:37:31 +0000 Subject: BGE guardedalloc, Uses WITH_CXX_GUARDEDALLOC but gives a string to MEM_mallocN for better tracking memory usage. * off by default. * new/delete are at the bottom of each class * python BGE objects have the new/delete in the Py_Header macro. --- source/gameengine/Converter/BL_ShapeDeformer.h | 6 ++++++ 1 file changed, 6 insertions(+) (limited to 'source/gameengine/Converter/BL_ShapeDeformer.h') diff --git a/source/gameengine/Converter/BL_ShapeDeformer.h b/source/gameengine/Converter/BL_ShapeDeformer.h index 949e5e1e3ad..ca3770d4006 100644 --- a/source/gameengine/Converter/BL_ShapeDeformer.h +++ b/source/gameengine/Converter/BL_ShapeDeformer.h @@ -83,6 +83,12 @@ protected: vector m_shapeDrivers; double m_lastShapeUpdate; + +#ifdef WITH_CXX_GUARDEDALLOC +public: + void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:BL_ShapeDeformer"); } + void operator delete( void *mem ) { MEM_freeN(mem); } +#endif }; #endif -- cgit v1.2.3