From baa2f99f079920d404af65798a8df3e82bcc6a48 Mon Sep 17 00:00:00 2001 From: Kester Maddock Date: Sat, 17 Jul 2004 05:28:23 +0000 Subject: Port Python updates from Tuhopuu2: getType/setType to action/sound actuator (sgefant) Use a more generic python -> math conversion. --- source/gameengine/Converter/BL_SkinMeshObject.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'source/gameengine/Converter/BL_SkinMeshObject.h') diff --git a/source/gameengine/Converter/BL_SkinMeshObject.h b/source/gameengine/Converter/BL_SkinMeshObject.h index d7539031b35..b233088acba 100644 --- a/source/gameengine/Converter/BL_SkinMeshObject.h +++ b/source/gameengine/Converter/BL_SkinMeshObject.h @@ -91,8 +91,8 @@ public: class BL_SkinMeshObject : public RAS_MeshObject { - enum { BUCKET_MAX_INDICES = 16384};//2048};//8192}; - enum { BUCKET_MAX_TRIANGLES = 4096}; +// enum { BUCKET_MAX_INDICES = 16384};//2048};//8192}; +// enum { BUCKET_MAX_TRIANGLES = 4096}; KX_ArrayOptimizer* GetArrayOptimizer(RAS_IPolyMaterial* polymat) { -- cgit v1.2.3