From 2eb85c01f3e0ea2ba9dd129ae70e8b370953d7b5 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Wed, 25 Feb 2009 03:26:02 +0000 Subject: remove warnings for the BGE - variables that shadow vers declared earlier - Py_Fatal print an error to the stderr - gcc was complaining about the order of initialized vars (for classes) - const return values for ints and bools didnt do anything. - braces for ambiguous if statements --- source/gameengine/Converter/KX_IpoConvert.cpp | 50 +++++++++++++-------------- 1 file changed, 25 insertions(+), 25 deletions(-) (limited to 'source/gameengine/Converter/KX_IpoConvert.cpp') diff --git a/source/gameengine/Converter/KX_IpoConvert.cpp b/source/gameengine/Converter/KX_IpoConvert.cpp index ce004fa0504..f19390db8a9 100644 --- a/source/gameengine/Converter/KX_IpoConvert.cpp +++ b/source/gameengine/Converter/KX_IpoConvert.cpp @@ -311,67 +311,67 @@ void BL_ConvertIpos(struct Object* blenderobject,KX_GameObject* gameobj,KX_Blend } { - KX_ObColorIpoSGController* ipocontr=NULL; + KX_ObColorIpoSGController* ipocontr_obcol=NULL; ipo = ipoList->GetScalarInterpolator(OB_COL_R); if (ipo) { - if (!ipocontr) + if (!ipocontr_obcol) { - ipocontr = new KX_ObColorIpoSGController(); - gameobj->GetSGNode()->AddSGController(ipocontr); - ipocontr->SetObject(gameobj->GetSGNode()); + ipocontr_obcol = new KX_ObColorIpoSGController(); + gameobj->GetSGNode()->AddSGController(ipocontr_obcol); + ipocontr_obcol->SetObject(gameobj->GetSGNode()); } KX_IInterpolator *interpolator = new KX_ScalarInterpolator( - &ipocontr->m_rgba[0], + &ipocontr_obcol->m_rgba[0], ipo); - ipocontr->AddInterpolator(interpolator); + ipocontr_obcol->AddInterpolator(interpolator); } ipo = ipoList->GetScalarInterpolator(OB_COL_G); if (ipo) { - if (!ipocontr) + if (!ipocontr_obcol) { - ipocontr = new KX_ObColorIpoSGController(); - gameobj->GetSGNode()->AddSGController(ipocontr); - ipocontr->SetObject(gameobj->GetSGNode()); + ipocontr_obcol = new KX_ObColorIpoSGController(); + gameobj->GetSGNode()->AddSGController(ipocontr_obcol); + ipocontr_obcol->SetObject(gameobj->GetSGNode()); } KX_IInterpolator *interpolator = new KX_ScalarInterpolator( - &ipocontr->m_rgba[1], + &ipocontr_obcol->m_rgba[1], ipo); - ipocontr->AddInterpolator(interpolator); + ipocontr_obcol->AddInterpolator(interpolator); } ipo = ipoList->GetScalarInterpolator(OB_COL_B); if (ipo) { - if (!ipocontr) + if (!ipocontr_obcol) { - ipocontr = new KX_ObColorIpoSGController(); - gameobj->GetSGNode()->AddSGController(ipocontr); - ipocontr->SetObject(gameobj->GetSGNode()); + ipocontr_obcol = new KX_ObColorIpoSGController(); + gameobj->GetSGNode()->AddSGController(ipocontr_obcol); + ipocontr_obcol->SetObject(gameobj->GetSGNode()); } KX_IInterpolator *interpolator = new KX_ScalarInterpolator( - &ipocontr->m_rgba[2], + &ipocontr_obcol->m_rgba[2], ipo); - ipocontr->AddInterpolator(interpolator); + ipocontr_obcol->AddInterpolator(interpolator); } ipo = ipoList->GetScalarInterpolator(OB_COL_A); if (ipo) { - if (!ipocontr) + if (!ipocontr_obcol) { - ipocontr = new KX_ObColorIpoSGController(); - gameobj->GetSGNode()->AddSGController(ipocontr); - ipocontr->SetObject(gameobj->GetSGNode()); + ipocontr_obcol = new KX_ObColorIpoSGController(); + gameobj->GetSGNode()->AddSGController(ipocontr_obcol); + ipocontr_obcol->SetObject(gameobj->GetSGNode()); } KX_IInterpolator *interpolator = new KX_ScalarInterpolator( - &ipocontr->m_rgba[3], + &ipocontr_obcol->m_rgba[3], ipo); - ipocontr->AddInterpolator(interpolator); + ipocontr_obcol->AddInterpolator(interpolator); } } -- cgit v1.2.3