From 01bff7038323d617fbc83a39e9072631ccbdd65f Mon Sep 17 00:00:00 2001 From: Kent Mein Date: Wed, 30 Oct 2002 02:07:20 +0000 Subject: fixed spacing in the headers to get rid of some warnings and some other little minor spacing issues. --- source/gameengine/Converter/BL_ActionActuator.h | 1 + .../gameengine/Converter/BL_BlenderDataConversion.h | 1 + source/gameengine/Converter/BL_MeshDeformer.h | 1 + source/gameengine/Converter/BL_SkinMeshObject.h | 1 - source/gameengine/Converter/BlenderWorldInfo.h | 1 + .../Converter/KX_BlenderScalarInterpolator.h | 2 +- .../gameengine/Converter/KX_BlenderSceneConverter.h | 1 + source/gameengine/Converter/KX_ConvertActuators.h | 21 +++++++++++---------- source/gameengine/Converter/KX_ConvertControllers.h | 3 +-- source/gameengine/Converter/KX_ConvertProperties.h | 9 +++++---- source/gameengine/Converter/KX_ConvertSensors.h | 20 ++++++++++---------- source/gameengine/Converter/KX_IpoConvert.h | 16 ++++++++-------- 12 files changed, 41 insertions(+), 36 deletions(-) (limited to 'source/gameengine/Converter') diff --git a/source/gameengine/Converter/BL_ActionActuator.h b/source/gameengine/Converter/BL_ActionActuator.h index 49485cb324d..962f807f907 100644 --- a/source/gameengine/Converter/BL_ActionActuator.h +++ b/source/gameengine/Converter/BL_ActionActuator.h @@ -122,5 +122,6 @@ enum { ACT_FLAG_LOCKINPUT = 0x00000002, ACT_FLAG_KEYUP = 0x00000004 }; + #endif diff --git a/source/gameengine/Converter/BL_BlenderDataConversion.h b/source/gameengine/Converter/BL_BlenderDataConversion.h index 1ed6a866269..29e1a29a149 100644 --- a/source/gameengine/Converter/BL_BlenderDataConversion.h +++ b/source/gameengine/Converter/BL_BlenderDataConversion.h @@ -52,3 +52,4 @@ void BL_ConvertBlenderObjects(struct Main* maggie, ); #endif // __BLENDER_CONVERT + diff --git a/source/gameengine/Converter/BL_MeshDeformer.h b/source/gameengine/Converter/BL_MeshDeformer.h index 9880725a2d0..90b4dd8328c 100644 --- a/source/gameengine/Converter/BL_MeshDeformer.h +++ b/source/gameengine/Converter/BL_MeshDeformer.h @@ -70,3 +70,4 @@ protected: }; #endif + diff --git a/source/gameengine/Converter/BL_SkinMeshObject.h b/source/gameengine/Converter/BL_SkinMeshObject.h index 5ac95b48a35..5dfca48af1e 100644 --- a/source/gameengine/Converter/BL_SkinMeshObject.h +++ b/source/gameengine/Converter/BL_SkinMeshObject.h @@ -179,6 +179,5 @@ public: }; - #endif diff --git a/source/gameengine/Converter/BlenderWorldInfo.h b/source/gameengine/Converter/BlenderWorldInfo.h index 1defd41bc72..f4bdff649cc 100644 --- a/source/gameengine/Converter/BlenderWorldInfo.h +++ b/source/gameengine/Converter/BlenderWorldInfo.h @@ -93,3 +93,4 @@ public: }; #endif //__BLENDERWORLDINFO_H + diff --git a/source/gameengine/Converter/KX_BlenderScalarInterpolator.h b/source/gameengine/Converter/KX_BlenderScalarInterpolator.h index 6276b286ce4..fd9cfcb04ce 100644 --- a/source/gameengine/Converter/KX_BlenderScalarInterpolator.h +++ b/source/gameengine/Converter/KX_BlenderScalarInterpolator.h @@ -66,5 +66,5 @@ public: KX_IScalarInterpolator *GetScalarInterpolator(BL_IpoChannel channel); }; - #endif //__KX_SCALARINTERPOLATOR_H + diff --git a/source/gameengine/Converter/KX_BlenderSceneConverter.h b/source/gameengine/Converter/KX_BlenderSceneConverter.h index 446c238a274..2a15d5e2f0d 100644 --- a/source/gameengine/Converter/KX_BlenderSceneConverter.h +++ b/source/gameengine/Converter/KX_BlenderSceneConverter.h @@ -118,3 +118,4 @@ public: }; #endif //__KX_BLENDERSCENECONVERTER_H + diff --git a/source/gameengine/Converter/KX_ConvertActuators.h b/source/gameengine/Converter/KX_ConvertActuators.h index 80aa64a19ef..1e6e96e2e7c 100644 --- a/source/gameengine/Converter/KX_ConvertActuators.h +++ b/source/gameengine/Converter/KX_ConvertActuators.h @@ -33,16 +33,17 @@ #define __KX_CONVERTACTUATORS_H void BL_ConvertActuators(char* maggiename, - struct Object* blenderobject, - class KX_GameObject* gameobj, - class SCA_LogicManager* logicmgr, - class KX_Scene* scene, - class KX_KetsjiEngine* ketsjiEngine, - int & executePriority, - int activeLayerBitInfo, - bool isInActiveLayer, - class RAS_IRenderTools* rendertools, - class KX_BlenderSceneConverter* converter); + struct Object* blenderobject, + class KX_GameObject* gameobj, + class SCA_LogicManager* logicmgr, + class KX_Scene* scene, + class KX_KetsjiEngine* ketsjiEngine, + int & executePriority, + int activeLayerBitInfo, + bool isInActiveLayer, + class RAS_IRenderTools* rendertools, + class KX_BlenderSceneConverter* converter); #endif //__KX_CONVERTACTUATORS_H + diff --git a/source/gameengine/Converter/KX_ConvertControllers.h b/source/gameengine/Converter/KX_ConvertControllers.h index 637780a7dbd..3c2b45bddd0 100644 --- a/source/gameengine/Converter/KX_ConvertControllers.h +++ b/source/gameengine/Converter/KX_ConvertControllers.h @@ -46,6 +46,5 @@ void BL_ConvertControllers( ); - - #endif //__KX_CONVERTCONTROLLERS_H + diff --git a/source/gameengine/Converter/KX_ConvertProperties.h b/source/gameengine/Converter/KX_ConvertProperties.h index 7360baa2e47..eb44f7b7d35 100644 --- a/source/gameengine/Converter/KX_ConvertProperties.h +++ b/source/gameengine/Converter/KX_ConvertProperties.h @@ -33,9 +33,10 @@ #define __KX_CONVERTPROPERTIES void BL_ConvertProperties(struct Object* object, - class KX_GameObject* gameobj, - class SCA_TimeEventManager* timemgr, - class SCA_IScene* scene, - bool isInActiveLayer); + class KX_GameObject* gameobj, + class SCA_TimeEventManager* timemgr, + class SCA_IScene* scene, + bool isInActiveLayer); #endif //__KX_CONVERTPROPERTIES + diff --git a/source/gameengine/Converter/KX_ConvertSensors.h b/source/gameengine/Converter/KX_ConvertSensors.h index ed7dccf87a9..9878d4a7a09 100644 --- a/source/gameengine/Converter/KX_ConvertSensors.h +++ b/source/gameengine/Converter/KX_ConvertSensors.h @@ -33,15 +33,15 @@ #define __KX_CONVERTSENSOR_H void BL_ConvertSensors(struct Object* blenderobject, - class KX_GameObject* gameobj, - class SCA_LogicManager* logicmgr, - class KX_Scene* kxscene, - class SCA_IInputDevice* keydev, - int & executePriority , - int activeLayerBitInfo, - bool isInActiveLayer, - class RAS_ICanvas* canvas, - class KX_BlenderSceneConverter* converter); - + class KX_GameObject* gameobj, + class SCA_LogicManager* logicmgr, + class KX_Scene* kxscene, + class SCA_IInputDevice* keydev, + int & executePriority , + int activeLayerBitInfo, + bool isInActiveLayer, + class RAS_ICanvas* canvas, + class KX_BlenderSceneConverter* converter); #endif //__KX_CONVERTSENSOR_H + diff --git a/source/gameengine/Converter/KX_IpoConvert.h b/source/gameengine/Converter/KX_IpoConvert.h index 5686ca866eb..e04f33f76fe 100644 --- a/source/gameengine/Converter/KX_IpoConvert.h +++ b/source/gameengine/Converter/KX_IpoConvert.h @@ -35,20 +35,20 @@ struct Object; void BL_ConvertIpos(struct Object* blenderobject, - class KX_GameObject* gameobj, - class KX_BlenderSceneConverter *converter - ); + class KX_GameObject* gameobj, + class KX_BlenderSceneConverter *converter); void BL_ConvertLampIpos(struct Lamp* blenderlight, - class KX_GameObject* lightobj, - class KX_BlenderSceneConverter *converter); + class KX_GameObject* lightobj, + class KX_BlenderSceneConverter *converter); void BL_ConvertWorldIpos(struct World* blenderworld, - class KX_BlenderSceneConverter *converter); + class KX_BlenderSceneConverter *converter); void BL_ConvertCameraIpos(struct Camera* blendercamera, - class KX_GameObject* cameraobj, - class KX_BlenderSceneConverter *converter); + class KX_GameObject* cameraobj, + class KX_BlenderSceneConverter *converter); #endif //__KX_IPOCONVERT_H + -- cgit v1.2.3