From 2c2a42a4e8f691f0f407dc709e20c7257c960aaa Mon Sep 17 00:00:00 2001 From: Alexander Kuznetsov Date: Fri, 22 Feb 2013 15:54:10 +0000 Subject: Fix for building without python. --- source/gameengine/Converter/KX_LibLoadStatus.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'source/gameengine/Converter') diff --git a/source/gameengine/Converter/KX_LibLoadStatus.cpp b/source/gameengine/Converter/KX_LibLoadStatus.cpp index fb36f232f30..2a38e062f89 100644 --- a/source/gameengine/Converter/KX_LibLoadStatus.cpp +++ b/source/gameengine/Converter/KX_LibLoadStatus.cpp @@ -36,8 +36,9 @@ KX_LibLoadStatus::KX_LibLoadStatus(class KX_BlenderSceneConverter* kx_converter, m_mergescene(merge_scene), m_data(NULL), m_libname(path), - m_progress(0.f), + m_progress(0.f) #ifdef WITH_PYTHON + , m_finish_cb(NULL), m_progress_cb(NULL) #endif -- cgit v1.2.3