From 9cf6e305a90581442d374860d3e4f278624d033c Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Wed, 29 May 2013 21:56:55 +0000 Subject: split bge includes for scons onto their own lines (for easier merging) --- source/gameengine/Converter/SConscript | 55 +++++++++++++++++++++++----------- 1 file changed, 37 insertions(+), 18 deletions(-) (limited to 'source/gameengine/Converter') diff --git a/source/gameengine/Converter/SConscript b/source/gameengine/Converter/SConscript index ef546ce1b19..affd4c94ed8 100644 --- a/source/gameengine/Converter/SConscript +++ b/source/gameengine/Converter/SConscript @@ -30,24 +30,43 @@ Import ('env') sources = env.Glob('*.cpp') defs = [] -incs = '. #intern/string #intern/guardedalloc #intern/container' -incs += ' #source/gameengine/Rasterizer/RAS_OpenGLRasterizer' -incs += ' #intern/audaspace/intern #source/gameengine/Converter' -incs += ' #source/gameengine/BlenderRoutines #source/blender/imbuf' -incs += ' #intern/moto/include #source/gameengine/Ketsji #source/gameengine/Ketsji/KXNetwork' -incs += ' #source/blender/blenlib #source/blender/blenkernel #source/blender' -incs += ' #source/blender/editors/include #source/blender/makesdna #source/gameengine/Rasterizer' -incs += ' #source/gameengine/GameLogic' -incs += ' #source/gameengine/Expressions #source/gameengine/Network #source/gameengine/SceneGraph' -incs += ' #source/gameengine/Physics/common #source/gameengine/Physics/Bullet' -incs += ' #source/gameengine/Physics/Dummy' -incs += ' #source/gameengine/Network/LoopBackNetwork' -incs += ' #source/blender/misc #source/blender/blenloader #source/blender/gpu' -incs += ' #source/blender/windowmanager' -incs += ' #source/blender/makesrna' -incs += ' #source/blender/ikplugin' -incs += ' #extern/recastnavigation/Detour/Include' -incs += ' #extern/Eigen3' +incs = [ + '.', + '#extern/Eigen3', + '#intern/container', + '#intern/guardedalloc', + '#intern/string', + '#source/blender', + '#intern/audaspace/intern', + '#intern/moto/include', + '#source/blender/blenkernel', + '#source/blender/blenlib', + '#source/blender/blenloader', + '#source/blender/gpu', + '#source/blender/ikplugin', + '#source/blender/imbuf', + '#source/blender/makesdna', + '#source/blender/makesrna', + '#source/blender/misc', + '#source/blender/windowmanager', + '#source/gameengine/BlenderRoutines', + '#source/gameengine/Converter', + '#source/gameengine/Expressions', + '#source/gameengine/GameLogic', + '#source/gameengine/Ketsji', + '#source/gameengine/Network', + '#source/gameengine/Rasterizer', + '#source/gameengine/SceneGraph', + '#extern/recastnavigation/Detour/Include', + '#source/blender/editors/include', + '#source/gameengine/Ketsji/KXNetwork', + '#source/gameengine/Network/LoopBackNetwork', + '#source/gameengine/Physics/Bullet', + '#source/gameengine/Physics/Dummy', + '#source/gameengine/Physics/common', + '#source/gameengine/Rasterizer/RAS_OpenGLRasterizer', + ] +incs = ' '.join(incs) incs += ' ' + env['BF_BULLET_INC'] incs += ' ' + env['BF_BOOST_INC'] -- cgit v1.2.3