From e8397e6193452f6e93a19c5aa31d5effaff54f25 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Mon, 29 Nov 2010 04:35:56 +0000 Subject: include headers in cmake source, added a script to check for consistency, reporting missing headers & C files. this is important so IDE's using CMake integration always get blender headers. - QtCreator & MSVC for eg, probably others too. --- source/gameengine/Expressions/CMakeLists.txt | 22 ++++++++++++++++++++++ 1 file changed, 22 insertions(+) (limited to 'source/gameengine/Expressions/CMakeLists.txt') diff --git a/source/gameengine/Expressions/CMakeLists.txt b/source/gameengine/Expressions/CMakeLists.txt index 5ab7c6eeae2..bafab06f78f 100644 --- a/source/gameengine/Expressions/CMakeLists.txt +++ b/source/gameengine/Expressions/CMakeLists.txt @@ -54,6 +54,28 @@ SET(SRC StringValue.cpp Value.cpp VectorValue.cpp + + BoolValue.h + ConstExpr.h + EXP_C-Api.h + EmptyValue.h + ErrorValue.h + Expression.h + FloatValue.h + IdentifierExpr.h + IfExpr.h + InputParser.h + IntValue.h + KX_HashedPtr.h + KX_Python.h + ListValue.h + Operator1Expr.h + Operator2Expr.h + PyObjectPlus.h + StringValue.h + Value.h + VectorValue.h + VoidValue.h ) IF(WITH_PYTHON) -- cgit v1.2.3