From 98ee2a781dd20bb58f72ee5700a11b2dd5124d74 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Tue, 29 Sep 2009 21:42:40 +0000 Subject: option to build the BGE without python, uses existing python check (cmake and scons) when python is disabled videotextures are not built. --- source/gameengine/Expressions/IntValue.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'source/gameengine/Expressions/IntValue.cpp') diff --git a/source/gameengine/Expressions/IntValue.cpp b/source/gameengine/Expressions/IntValue.cpp index b782de4bef6..badba8ead63 100644 --- a/source/gameengine/Expressions/IntValue.cpp +++ b/source/gameengine/Expressions/IntValue.cpp @@ -326,7 +326,7 @@ void CIntValue::SetValue(CValue* newval) } - +#ifndef DISABLE_PYTHON PyObject* CIntValue::ConvertValueToPython() { if((m_int > INT_MIN) && (m_int < INT_MAX)) @@ -334,3 +334,4 @@ PyObject* CIntValue::ConvertValueToPython() else return PyLong_FromLongLong(m_int); } +#endif // DISABLE_PYTHON -- cgit v1.2.3