From 11014aa34b26337023f53e75ebdc3432e7e116c2 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Sun, 29 May 2011 11:05:52 +0000 Subject: access pythons code object directly rather than attribute access. --- source/gameengine/Expressions/PyObjectPlus.cpp | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) (limited to 'source/gameengine/Expressions/PyObjectPlus.cpp') diff --git a/source/gameengine/Expressions/PyObjectPlus.cpp b/source/gameengine/Expressions/PyObjectPlus.cpp index 65c20cad518..10906cdae02 100644 --- a/source/gameengine/Expressions/PyObjectPlus.cpp +++ b/source/gameengine/Expressions/PyObjectPlus.cpp @@ -1198,14 +1198,13 @@ void PyDebugLine() f_lineno= PyObject_GetAttrString(frame, "f_lineno"); f_code= PyObject_GetAttrString(frame, "f_code"); if (f_lineno && f_code) { - co_filename= PyObject_GetAttrString(f_code, "co_filename"); + co_filename= ((PyCodeObject *)f_code)->co_filename; /* borrow */ if (co_filename) { printf("\t%s:%d\n", _PyUnicode_AsString(co_filename), (int)PyLong_AsSsize_t(f_lineno)); Py_DECREF(f_lineno); Py_DECREF(f_code); - Py_DECREF(co_filename); Py_DECREF(frame); return; } -- cgit v1.2.3