From 209a2ede2cdeade0d543969e7b2ff62fee84b43e Mon Sep 17 00:00:00 2001 From: Kent Mein Date: Mon, 25 Nov 2002 15:29:57 +0000 Subject: Last of the config.h mods... #ifdef HAVE_CONFIG_H #include #endif added to these files. Kent -- mein@cs.umn.edu --- source/gameengine/GameLogic/SCA_AlwaysSensor.cpp | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'source/gameengine/GameLogic/SCA_AlwaysSensor.cpp') diff --git a/source/gameengine/GameLogic/SCA_AlwaysSensor.cpp b/source/gameengine/GameLogic/SCA_AlwaysSensor.cpp index cf78d109e16..1ca8545b062 100644 --- a/source/gameengine/GameLogic/SCA_AlwaysSensor.cpp +++ b/source/gameengine/GameLogic/SCA_AlwaysSensor.cpp @@ -32,6 +32,10 @@ * ***** END GPL/BL DUAL LICENSE BLOCK ***** */ +#ifdef HAVE_CONFIG_H +#include +#endif + #ifdef WIN32 // This warning tells us about truncation of __long__ stl-generated names. // It can occasionally cause DevStudio to have internal compiler warnings. -- cgit v1.2.3