From b8e019d8396ed102323df234df8b1cc6b35712a1 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Thu, 23 Feb 2012 10:41:31 +0000 Subject: use __ prefix on header guards to avoid mixing up defines with api functions / classes. --- source/gameengine/GameLogic/SCA_AlwaysSensor.h | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'source/gameengine/GameLogic/SCA_AlwaysSensor.h') diff --git a/source/gameengine/GameLogic/SCA_AlwaysSensor.h b/source/gameengine/GameLogic/SCA_AlwaysSensor.h index 8748793d9a3..d0963fd0ea1 100644 --- a/source/gameengine/GameLogic/SCA_AlwaysSensor.h +++ b/source/gameengine/GameLogic/SCA_AlwaysSensor.h @@ -32,8 +32,8 @@ * \ingroup gamelogic */ -#ifndef __KX_ALWAYSSENSOR -#define __KX_ALWAYSSENSOR +#ifndef __SCA_ALWAYSSENSOR_H__ +#define __SCA_ALWAYSSENSOR_H__ #include "SCA_ISensor.h" class SCA_AlwaysSensor : public SCA_ISensor @@ -50,5 +50,5 @@ public: virtual void Init(); }; -#endif //__KX_ALWAYSSENSOR +#endif //__SCA_ALWAYSSENSOR_H__ -- cgit v1.2.3