From 12315f4d0e0ae993805f141f64cb8c73c5297311 Mon Sep 17 00:00:00 2001 From: Hans Lambermont Date: Sat, 12 Oct 2002 11:37:38 +0000 Subject: Initial revision --- source/gameengine/GameLogic/SCA_IInputDevice.cpp | 138 +++++++++++++++++++++++ 1 file changed, 138 insertions(+) create mode 100644 source/gameengine/GameLogic/SCA_IInputDevice.cpp (limited to 'source/gameengine/GameLogic/SCA_IInputDevice.cpp') diff --git a/source/gameengine/GameLogic/SCA_IInputDevice.cpp b/source/gameengine/GameLogic/SCA_IInputDevice.cpp new file mode 100644 index 00000000000..75a78fe5871 --- /dev/null +++ b/source/gameengine/GameLogic/SCA_IInputDevice.cpp @@ -0,0 +1,138 @@ +/** + * $Id$ + * ***** BEGIN GPL/BL DUAL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. The Blender + * Foundation also sells licenses for use in proprietary software under + * the Blender License. See http://www.blender.org/BL/ for information + * about this. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + * + * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. + * All rights reserved. + * + * The Original Code is: all of this file. + * + * Contributor(s): none yet. + * + * ***** END GPL/BL DUAL LICENSE BLOCK ***** + */ + +#include + +#include "SCA_IInputDevice.h" + + + +SCA_IInputDevice::SCA_IInputDevice() + : + m_currentTable(0) +{ + ClearStatusTable(0); + ClearStatusTable(1); +} + + + +SCA_IInputDevice::~SCA_IInputDevice() +{ +} + + + +void SCA_IInputDevice::ClearStatusTable(int tableid) +{ + for (int i=0;i