From 0db0f5734d358676b11eccc702cf02adb3174b7e Mon Sep 17 00:00:00 2001 From: Benoit Bolsee Date: Sat, 1 Mar 2008 19:46:50 +0000 Subject: Various mem leaks related to CValue reference count fixed --- source/gameengine/GameLogic/SCA_IObject.cpp | 3 +++ 1 file changed, 3 insertions(+) (limited to 'source/gameengine/GameLogic/SCA_IObject.cpp') diff --git a/source/gameengine/GameLogic/SCA_IObject.cpp b/source/gameengine/GameLogic/SCA_IObject.cpp index 8971135ecda..fae1b5dfa6b 100644 --- a/source/gameengine/GameLogic/SCA_IObject.cpp +++ b/source/gameengine/GameLogic/SCA_IObject.cpp @@ -101,6 +101,7 @@ SCA_ActuatorList& SCA_IObject::GetActuators() void SCA_IObject::AddSensor(SCA_ISensor* act) { + act->AddRef(); m_sensors.push_back(act); } @@ -108,6 +109,7 @@ void SCA_IObject::AddSensor(SCA_ISensor* act) void SCA_IObject::AddController(SCA_IController* act) { + act->AddRef(); m_controllers.push_back(act); } @@ -115,6 +117,7 @@ void SCA_IObject::AddController(SCA_IController* act) void SCA_IObject::AddActuator(SCA_IActuator* act) { + act->AddRef(); m_actuators.push_back(act); } -- cgit v1.2.3