From aa989c1e8343cb761665129d44e03a4fc4c7cd95 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Fri, 25 Sep 2009 16:30:15 +0000 Subject: almost all event managers stored a pointer back to the logic manager, easier if this pointer is in the base class - SCA_EventManager --- source/gameengine/GameLogic/SCA_MouseManager.h | 1 - 1 file changed, 1 deletion(-) (limited to 'source/gameengine/GameLogic/SCA_MouseManager.h') diff --git a/source/gameengine/GameLogic/SCA_MouseManager.h b/source/gameengine/GameLogic/SCA_MouseManager.h index ef1533c636b..00bbab66aa6 100644 --- a/source/gameengine/GameLogic/SCA_MouseManager.h +++ b/source/gameengine/GameLogic/SCA_MouseManager.h @@ -47,7 +47,6 @@ class SCA_MouseManager : public SCA_EventManager { class SCA_IInputDevice* m_mousedevice; - class SCA_LogicManager* m_logicmanager; unsigned short m_xpos; // Cached location of the mouse pointer unsigned short m_ypos; -- cgit v1.2.3