From 12315f4d0e0ae993805f141f64cb8c73c5297311 Mon Sep 17 00:00:00 2001 From: Hans Lambermont Date: Sat, 12 Oct 2002 11:37:38 +0000 Subject: Initial revision --- source/gameengine/GameLogic/SCA_MouseSensor.h | 120 ++++++++++++++++++++++++++ 1 file changed, 120 insertions(+) create mode 100644 source/gameengine/GameLogic/SCA_MouseSensor.h (limited to 'source/gameengine/GameLogic/SCA_MouseSensor.h') diff --git a/source/gameengine/GameLogic/SCA_MouseSensor.h b/source/gameengine/GameLogic/SCA_MouseSensor.h new file mode 100644 index 00000000000..dd6230f421c --- /dev/null +++ b/source/gameengine/GameLogic/SCA_MouseSensor.h @@ -0,0 +1,120 @@ +/** + * Senses mouse events + * + * $Id$ + * + * ***** BEGIN GPL/BL DUAL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. The Blender + * Foundation also sells licenses for use in proprietary software under + * the Blender License. See http://www.blender.org/BL/ for information + * about this. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + * + * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. + * All rights reserved. + * + * The Original Code is: all of this file. + * + * Contributor(s): none yet. + * + * ***** END GPL/BL DUAL LICENSE BLOCK ***** + */ + +#ifndef __KX_MOUSESENSOR +#define __KX_MOUSESENSOR + +#include "SCA_ISensor.h" +#include "BoolValue.h" +#include "SCA_IInputDevice.h" + +class SCA_MouseSensor : public SCA_ISensor +{ + Py_Header; + class SCA_MouseManager* m_pMouseMgr; + + /** + * Use SCA_IInputDevice values to encode the mouse mode for now. + */ + short int m_mousemode; + /** + * Triggermode true means all mouse events trigger. Useful mainly + * for button presses. + */ + bool m_triggermode; + /** + * Remember the last state update + */ + int m_val; + + SCA_IInputDevice::KX_EnumInputs m_hotkey; + + /** + * valid x coordinate + */ + short m_x; + + /** + * valid y coordinate + */ + short m_y; + + public: + /** + * Allowable modes for the trigger status of the mouse sensor. + */ + enum KX_MOUSESENSORMODE { + KX_MOUSESENSORMODE_NODEF = 0, + KX_MOUSESENSORMODE_LEFTBUTTON, + KX_MOUSESENSORMODE_MIDDLEBUTTON, + KX_MOUSESENSORMODE_RIGHTBUTTON, + KX_MOUSESENSORMODE_POSITION, + KX_MOUSESENSORMODE_POSITIONX, + KX_MOUSESENSORMODE_POSITIONY, + KX_MOUSESENSORMODE_MOVEMENT, + KX_MOUSESENSORMODE_MAX + }; + + bool isValid(KX_MOUSESENSORMODE); + + SCA_MouseSensor(class SCA_MouseManager* keybdmgr, + int startx,int starty, + short int mousemode, + SCA_IObject* gameobj, + PyTypeObject* T=&Type ); + + virtual ~SCA_MouseSensor(); + virtual CValue* GetReplica(); + virtual bool Evaluate(CValue* event); + + virtual bool IsPositiveTrigger(); + short int GetModeKey(); + SCA_IInputDevice::KX_EnumInputs GetHotKey(); + void setX(short x); + void setY(short y); + + /* --------------------------------------------------------------------- */ + /* Python interface ---------------------------------------------------- */ + /* --------------------------------------------------------------------- */ + + virtual PyObject* _getattr(char *attr); + + /* read x-coordinate */ + KX_PYMETHOD_DOC(SCA_MouseSensor,GetXPosition); + /* read y-coordinate */ + KX_PYMETHOD_DOC(SCA_MouseSensor,GetYPosition); + +}; + +#endif //__KX_MOUSESENSOR -- cgit v1.2.3