From 6bb327badc63d65afe459e092059bf1d9c20b075 Mon Sep 17 00:00:00 2001 From: Benoit Bolsee Date: Mon, 14 Apr 2008 22:45:28 +0000 Subject: BGE fix: keep reference count consist on source object when replicating property copy actuator --- source/gameengine/GameLogic/SCA_PropertyActuator.h | 2 ++ 1 file changed, 2 insertions(+) (limited to 'source/gameengine/GameLogic/SCA_PropertyActuator.h') diff --git a/source/gameengine/GameLogic/SCA_PropertyActuator.h b/source/gameengine/GameLogic/SCA_PropertyActuator.h index cdcda7a84e0..fc993c9fce2 100644 --- a/source/gameengine/GameLogic/SCA_PropertyActuator.h +++ b/source/gameengine/GameLogic/SCA_PropertyActuator.h @@ -77,6 +77,8 @@ public: GetReplica( ); + void ProcessReplica(); + virtual bool Update(); -- cgit v1.2.3