From 12315f4d0e0ae993805f141f64cb8c73c5297311 Mon Sep 17 00:00:00 2001 From: Hans Lambermont Date: Sat, 12 Oct 2002 11:37:38 +0000 Subject: Initial revision --- source/gameengine/GameLogic/SCA_PythonController.h | 88 ++++++++++++++++++++++ 1 file changed, 88 insertions(+) create mode 100644 source/gameengine/GameLogic/SCA_PythonController.h (limited to 'source/gameengine/GameLogic/SCA_PythonController.h') diff --git a/source/gameengine/GameLogic/SCA_PythonController.h b/source/gameengine/GameLogic/SCA_PythonController.h new file mode 100644 index 00000000000..f19fcac72f3 --- /dev/null +++ b/source/gameengine/GameLogic/SCA_PythonController.h @@ -0,0 +1,88 @@ +/** + * Execute Python scripts + * + * $Id$ + * + * ***** BEGIN GPL/BL DUAL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. The Blender + * Foundation also sells licenses for use in proprietary software under + * the Blender License. See http://www.blender.org/BL/ for information + * about this. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + * + * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. + * All rights reserved. + * + * The Original Code is: all of this file. + * + * Contributor(s): none yet. + * + * ***** END GPL/BL DUAL LICENSE BLOCK ***** + */ + +#ifndef KX_PYTHONCONTROLLER_H +#define KX_PYTHONCONTROLLER_H + +#include "SCA_IController.h" +#include "SCA_LogicManager.h" +#include "BoolValue.h" + +class SCA_IObject; +class SCA_PythonController : public SCA_IController +{ + Py_Header; + struct _object * m_bytecode; + bool m_bModified; + + protected: + STR_String m_scriptText; + STR_String m_scriptName; + PyObject* m_pythondictionary; + + public: + static SCA_PythonController* m_sCurrentController; // protected !!! + + SCA_PythonController(SCA_IObject* gameobj,PyTypeObject* T = &Type); + virtual ~SCA_PythonController(); + + virtual CValue* GetReplica(); + virtual void Trigger(class SCA_LogicManager* logicmgr); + + void SetScriptText(const STR_String& text); + void SetScriptName(const STR_String& name); + void SetDictionary(PyObject* pythondictionary); + + static char* sPyGetCurrentController__doc__; + static PyObject* sPyGetCurrentController(PyObject* self, + PyObject* args, + PyObject* kwds); + static char* sPyAddActiveActuator__doc__; + static PyObject* sPyAddActiveActuator(PyObject* self, + PyObject* args, + PyObject* kwds); + virtual PyObject* _getattr(char *attr); + + KX_PYMETHOD_DOC(SCA_PythonController,GetSensors); + KX_PYMETHOD_DOC(SCA_PythonController,GetSensor); + KX_PYMETHOD_DOC(SCA_PythonController,GetActuator); + KX_PYMETHOD_DOC(SCA_PythonController,GetActuators); + KX_PYMETHOD(SCA_PythonController,SetScript); + KX_PYMETHOD(SCA_PythonController,GetScript); + + +}; + +#endif //KX_PYTHONCONTROLLER_H + -- cgit v1.2.3