From 12315f4d0e0ae993805f141f64cb8c73c5297311 Mon Sep 17 00:00:00 2001 From: Hans Lambermont Date: Sat, 12 Oct 2002 11:37:38 +0000 Subject: Initial revision --- .../GamePlayer/common/GPC_KeyboardDevice.h | 87 ++++++++++++++++++++++ 1 file changed, 87 insertions(+) create mode 100644 source/gameengine/GamePlayer/common/GPC_KeyboardDevice.h (limited to 'source/gameengine/GamePlayer/common/GPC_KeyboardDevice.h') diff --git a/source/gameengine/GamePlayer/common/GPC_KeyboardDevice.h b/source/gameengine/GamePlayer/common/GPC_KeyboardDevice.h new file mode 100644 index 00000000000..a247de301b9 --- /dev/null +++ b/source/gameengine/GamePlayer/common/GPC_KeyboardDevice.h @@ -0,0 +1,87 @@ +/** + * $Id$ + * + * ***** BEGIN GPL/BL DUAL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. The Blender + * Foundation also sells licenses for use in proprietary software under + * the Blender License. See http://www.blender.org/BL/ for information + * about this. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + * + * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. + * All rights reserved. + * + * The Original Code is: all of this file. + * + * Contributor(s): none yet. + * + * ***** END GPL/BL DUAL LICENSE BLOCK ***** + */ + +#ifndef __GPC_KEYBOARDDEVICE_H +#define __GPC_KEYBOARDDEVICE_H + +#ifdef WIN32 +#pragma warning (disable : 4786) +#endif // WIN32 + +#include "SCA_IInputDevice.h" + +#include + + +/** + * System independent implementation of SCA_IInputDevice. + * System dependent keyboard devices need only to inherit this class + * and fill the m_reverseKeyTranslateTable key translation map. + * @see SCA_IInputDevice + */ + +class GPC_KeyboardDevice : public SCA_IInputDevice +{ +protected: + + /** + * This map converts system dependent keyboard codes into Ketsji codes. + * System dependent keyboard codes are stored as ints. + */ + std::map m_reverseKeyTranslateTable; + +public: + GPC_KeyboardDevice() + { + } + + virtual ~GPC_KeyboardDevice(void) + { + } + + virtual bool IsPressed(SCA_IInputDevice::KX_EnumInputs inputcode) + { + return false; + } + + virtual void NextFrame(); + + virtual KX_EnumInputs ToNative(int incode) + { + return m_reverseKeyTranslateTable[incode]; + } + + virtual bool ConvertEvent(int incode, int val); +}; + + +#endif // _GPC_KEYBOARDDEVICE_H -- cgit v1.2.3