From aa49ca25d5e519b7ffe7d7d1c7c79017f5909972 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Wed, 26 Sep 2012 20:05:38 +0000 Subject: incorrect spelling in comments --- source/gameengine/GamePlayer/common/bmfont.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/gameengine/GamePlayer/common/bmfont.cpp') diff --git a/source/gameengine/GamePlayer/common/bmfont.cpp b/source/gameengine/GamePlayer/common/bmfont.cpp index 6f40d13fe7a..fe6f2187138 100644 --- a/source/gameengine/GamePlayer/common/bmfont.cpp +++ b/source/gameengine/GamePlayer/common/bmfont.cpp @@ -104,7 +104,7 @@ void readBitmapFontVersion0(ImBuf * ibuf, unsigned char * rect, int step) ysize = (bytes + (ibuf->x - 1)) / ibuf->x; if (ysize < ibuf->y) { - // we're first going to copy all data into a liniar buffer. + // we're first going to copy all data into a linear buffer. // step can be 4 or 1 bytes, and the data is not sequential because // the bitmap was flipped vertically. -- cgit v1.2.3