From 405cf80eb8dc2df8ae160aee70aef34052add24a Mon Sep 17 00:00:00 2001 From: Diego Borghetti Date: Tue, 5 May 2009 23:10:32 +0000 Subject: Big, big commit!! 1) Remove WITH_FREETYPE2 from code, so now blender always need freetype2 2) Remove the old bmfont 3) Remove ftfont and bFTGL library 4) Implement a new BLF_draw_default function for place that still need/use the old BMF api. I try to update both, scons and cmake, but I only can test with make, so hope all work fine. MSVC is broken, but I don't have Windows, things to search and fix are any reference to WITH_FREETYPE2, FTGL and BMFONT (take in care that blenkernel also have a BKE_bmfont.h, this don't have anything to do with bmfont). Always have to link/include the freetype2 library Remove any reference to libbmfont Remove any reference to libftfont Remove any reference to libbftgl (or libbFTGL) --- source/gameengine/GamePlayer/common/CMakeLists.txt | 1 - source/gameengine/GamePlayer/common/GPC_RenderTools.cpp | 4 +--- source/gameengine/GamePlayer/common/GPC_RenderTools.h | 4 +--- source/gameengine/GamePlayer/common/Makefile | 1 - source/gameengine/GamePlayer/common/SConscript | 1 - source/gameengine/GamePlayer/common/unix/Makefile | 1 - source/gameengine/GamePlayer/common/windows/Makefile | 1 - 7 files changed, 2 insertions(+), 11 deletions(-) (limited to 'source/gameengine/GamePlayer/common') diff --git a/source/gameengine/GamePlayer/common/CMakeLists.txt b/source/gameengine/GamePlayer/common/CMakeLists.txt index 0c6c4179e2d..ce1cd217f60 100644 --- a/source/gameengine/GamePlayer/common/CMakeLists.txt +++ b/source/gameengine/GamePlayer/common/CMakeLists.txt @@ -42,7 +42,6 @@ SET(INC ../../../../intern/string ../../../../intern/ghost ../../../../intern/guardedalloc - ../../../../intern/bmfont ../../../../intern/moto/include ../../../../intern/SoundSystem ../../../../source/gameengine/Rasterizer/RAS_OpenGLRasterizer diff --git a/source/gameengine/GamePlayer/common/GPC_RenderTools.cpp b/source/gameengine/GamePlayer/common/GPC_RenderTools.cpp index eafdb8a96bb..a036f9821a4 100644 --- a/source/gameengine/GamePlayer/common/GPC_RenderTools.cpp +++ b/source/gameengine/GamePlayer/common/GPC_RenderTools.cpp @@ -29,8 +29,6 @@ #include "GL/glew.h" -#include "BMF_Api.h" - #include "DNA_scene_types.h" #include "RAS_IRenderTools.h" @@ -61,7 +59,7 @@ unsigned int GPC_RenderTools::m_numgllights; GPC_RenderTools::GPC_RenderTools() { - m_font = BMF_GetFont(BMF_kHelvetica10); +// XXX m_font = BMF_GetFont(BMF_kHelvetica10); glGetIntegerv(GL_MAX_LIGHTS, (GLint*) &m_numgllights); if (m_numgllights < 8) diff --git a/source/gameengine/GamePlayer/common/GPC_RenderTools.h b/source/gameengine/GamePlayer/common/GPC_RenderTools.h index 316860a7d43..478d8b1a3c5 100644 --- a/source/gameengine/GamePlayer/common/GPC_RenderTools.h +++ b/source/gameengine/GamePlayer/common/GPC_RenderTools.h @@ -38,8 +38,6 @@ #include "RAS_IRenderTools.h" -#include "BMF_Api.h" - struct KX_ClientObjectInfo; class KX_RayCast; @@ -57,7 +55,7 @@ class GPC_RenderTools : public RAS_IRenderTools void *m_lastauxinfo; static unsigned int m_numgllights; - BMF_Font* m_font; +// XXX BMF_Font* m_font; public: GPC_RenderTools(); diff --git a/source/gameengine/GamePlayer/common/Makefile b/source/gameengine/GamePlayer/common/Makefile index 6a12e659be6..84b4a4170a9 100644 --- a/source/gameengine/GamePlayer/common/Makefile +++ b/source/gameengine/GamePlayer/common/Makefile @@ -56,7 +56,6 @@ CPPFLAGS += -I$(NAN_PNG)/include CPPFLAGS += -I$(NAN_ZLIB)/include CPPFLAGS += -I$(NAN_PYTHON)/include/python$(NAN_PYTHON_VERSION) -CPPFLAGS += -I$(NAN_BMFONT)/include CPPFLAGS += -I$(NAN_SOUNDSYSTEM)/include CPPFLAGS += -I../../../gameengine/Converter CPPFLAGS += -I../../../gameengine/Expressions diff --git a/source/gameengine/GamePlayer/common/SConscript b/source/gameengine/GamePlayer/common/SConscript index 23ad413350b..e96b2c5400b 100644 --- a/source/gameengine/GamePlayer/common/SConscript +++ b/source/gameengine/GamePlayer/common/SConscript @@ -18,7 +18,6 @@ incs = ['.', '#intern/string', '#intern/ghost', '#intern/guardedalloc', - '#intern/bmfont', '#intern/moto/include', '#intern/SoundSystem', '#source/gameengine/Rasterizer/RAS_OpenGLRasterizer', diff --git a/source/gameengine/GamePlayer/common/unix/Makefile b/source/gameengine/GamePlayer/common/unix/Makefile index 3d44a41afee..90342c7b735 100644 --- a/source/gameengine/GamePlayer/common/unix/Makefile +++ b/source/gameengine/GamePlayer/common/unix/Makefile @@ -60,7 +60,6 @@ CPPFLAGS += -I$(NAN_FUZZICS)/include CPPFLAGS += -I$(NAN_SUMO)/include CPPFLAGS += -I$(NAN_SOUNDSYSTEM)/include CPPFLAGS += -I$(NAN_MOTO)/include -CPPFLAGS += -I$(NAN_BMFONT)/include CPPFLAGS += -I$(NAN_SOLID)/include # Blender stuff diff --git a/source/gameengine/GamePlayer/common/windows/Makefile b/source/gameengine/GamePlayer/common/windows/Makefile index f35642f9651..b622ee974c8 100644 --- a/source/gameengine/GamePlayer/common/windows/Makefile +++ b/source/gameengine/GamePlayer/common/windows/Makefile @@ -48,7 +48,6 @@ CPPFLAGS += -I$(SRCHOME)/gameengine/Physics/Sumo/include CPPFLAGS += -I$(NAN_MOTO)/include CPPFLAGS += -I$(NAN_STRING)/include -CPPFLAGS += -I$(NAN_BMFONT)/include CPPFLAGS += -I$(NAN_SOUNDSYSTEM)/include CPPFLAGS += -I$(NAN_GLEW)/include -- cgit v1.2.3