From da1f288f50238b2205b597f6c421898a97fda061 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Thu, 18 Nov 2010 11:42:05 +0000 Subject: rename libs internal libs for CMake + SCons (used in MSVC project files) for game engine use "ge_" prefix & make names generally more descriptive. --- source/gameengine/GamePlayer/ghost/CMakeLists.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/gameengine/GamePlayer/ghost/CMakeLists.txt') diff --git a/source/gameengine/GamePlayer/ghost/CMakeLists.txt b/source/gameengine/GamePlayer/ghost/CMakeLists.txt index 824b11d77f8..8810e875810 100644 --- a/source/gameengine/GamePlayer/ghost/CMakeLists.txt +++ b/source/gameengine/GamePlayer/ghost/CMakeLists.txt @@ -76,4 +76,4 @@ IF(WITH_PYTHON) ADD_DEFINITIONS(-DWITH_PYTHON) ENDIF(WITH_PYTHON) -BLENDERLIB_NOLIST(gp_ghost "${SRC}" "${INC}") +BLENDERLIB_NOLIST(ge_player_ghost "${SRC}" "${INC}") -- cgit v1.2.3