From 1217928e662bd74980dc17c8d32797b0bc6f7002 Mon Sep 17 00:00:00 2001 From: Kester Maddock Date: Fri, 21 May 2004 09:18:42 +0000 Subject: Fixes for Camera objects and python: Normalise clip planes for sphere testing. Do a frustum-sphere <-> sphere test Reference count all python objects (!) --- source/gameengine/GamePlayer/ghost/GPG_Application.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/gameengine/GamePlayer/ghost/GPG_Application.cpp') diff --git a/source/gameengine/GamePlayer/ghost/GPG_Application.cpp b/source/gameengine/GamePlayer/ghost/GPG_Application.cpp index 13848cecc62..4c3773effcd 100644 --- a/source/gameengine/GamePlayer/ghost/GPG_Application.cpp +++ b/source/gameengine/GamePlayer/ghost/GPG_Application.cpp @@ -459,7 +459,7 @@ bool GPG_Application::startEngine(void) startscenename); // some python things - PyObject* m_dictionaryobject = initGamePythonScripting("Ketsji", psl_Lowest); + PyObject* m_dictionaryobject = initGamePlayerPythonScripting("Ketsji", psl_Lowest); m_ketsjiengine->SetPythonDictionary(m_dictionaryobject); initRasterizer(m_rasterizer, m_canvas); initGameLogic(startscene); -- cgit v1.2.3