From 12315f4d0e0ae993805f141f64cb8c73c5297311 Mon Sep 17 00:00:00 2001 From: Hans Lambermont Date: Sat, 12 Oct 2002 11:37:38 +0000 Subject: Initial revision --- source/gameengine/GamePlayer/ghost/GPG_Canvas.cpp | 110 ++++++++++++++++++++++ 1 file changed, 110 insertions(+) create mode 100644 source/gameengine/GamePlayer/ghost/GPG_Canvas.cpp (limited to 'source/gameengine/GamePlayer/ghost/GPG_Canvas.cpp') diff --git a/source/gameengine/GamePlayer/ghost/GPG_Canvas.cpp b/source/gameengine/GamePlayer/ghost/GPG_Canvas.cpp new file mode 100644 index 00000000000..da71d40acc0 --- /dev/null +++ b/source/gameengine/GamePlayer/ghost/GPG_Canvas.cpp @@ -0,0 +1,110 @@ +/** + * $Id$ + * + * ***** BEGIN GPL/BL DUAL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. The Blender + * Foundation also sells licenses for use in proprietary software under + * the Blender License. See http://www.blender.org/BL/ for information + * about this. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + * + * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. + * All rights reserved. + * + * The Original Code is: all of this file. + * + * Contributor(s): none yet. + * + * ***** END GPL/BL DUAL LICENSE BLOCK ***** + */ + +#include "GPG_Canvas.h" + +#include + +#include "GHOST_ISystem.h" + + +GPG_Canvas::GPG_Canvas(GHOST_IWindow* window) +: GPC_Canvas(0, 0), m_window(window) +{ + if (m_window) + { + GHOST_Rect bnds; + m_window->getClientBounds(bnds); + this->Resize(bnds.getWidth(), bnds.getHeight()); + } +} + + +GPG_Canvas::~GPG_Canvas(void) +{ +} + + +void GPG_Canvas::Init() +{ + if (m_window) + { + GHOST_TSuccess success; + success = m_window->setDrawingContextType(GHOST_kDrawingContextTypeOpenGL); + assert(success == GHOST_kSuccess); + } +} + +void GPG_Canvas::SetMousePosition(int x, int y) +{ + GHOST_ISystem* system = GHOST_ISystem::getSystem(); + if (system && m_window) + { + GHOST_TInt32 gx = (GHOST_TInt32)x; + GHOST_TInt32 gy = (GHOST_TInt32)y; + GHOST_TInt32 cx; + GHOST_TInt32 cy; + m_window->clientToScreen(gx, gy, cx, cy); + system->setCursorPosition(cx, cy); + } +} + + +void GPG_Canvas::SetMouseState(RAS_MouseState mousestate) +{ + if (m_window) + { + switch (mousestate) + { + case MOUSE_INVISIBLE: + m_window->setCursorVisibility(false); + break; + case MOUSE_WAIT: + m_window->setCursorShape(GHOST_kStandardCursorWait); + m_window->setCursorVisibility(true); + break; + case MOUSE_NORMAL: + m_window->setCursorShape(GHOST_kStandardCursorRightArrow); + m_window->setCursorVisibility(true); + break; + } + } +} + + +void GPG_Canvas::SwapBuffers() +{ + if (m_window) + { + m_window->swapBuffers(); + } +} -- cgit v1.2.3