From 14d60ca000e11d0a3967ca25ba3b85072869d732 Mon Sep 17 00:00:00 2001 From: Erwin Coumans Date: Tue, 26 Dec 2006 22:02:31 +0000 Subject: -fixes in player: draw physics debugging, only render frames when actually updated, fix with hierarchies not properly build (causing crashes) --- source/gameengine/GamePlayer/ghost/GPG_Application.cpp | 13 +++++++++---- 1 file changed, 9 insertions(+), 4 deletions(-) (limited to 'source/gameengine/GamePlayer/ghost') diff --git a/source/gameengine/GamePlayer/ghost/GPG_Application.cpp b/source/gameengine/GamePlayer/ghost/GPG_Application.cpp index fd47df7f770..0d2aa774394 100644 --- a/source/gameengine/GamePlayer/ghost/GPG_Application.cpp +++ b/source/gameengine/GamePlayer/ghost/GPG_Application.cpp @@ -435,10 +435,12 @@ bool GPG_Application::processEvent(GHOST_IEvent* event) m_exitRequested = m_ketsjiengine->GetExitCode(); // kick the engine - m_ketsjiengine->NextFrame(); - - // render the frame - m_ketsjiengine->Render(); + bool renderFrame = m_ketsjiengine->NextFrame(); + if (renderFrame) + { + // render the frame + m_ketsjiengine->Render(); + } } m_exitString = m_ketsjiengine->GetExitString(); } @@ -496,6 +498,9 @@ bool GPG_Application::initEngine(GHOST_IWindow* window, const int stereoMode) bool profile = (SYS_GetCommandLineInt(syshandle, "show_profile", 0) != 0); bool fixedFr = (G.fileflags & G_FILE_ENABLE_ALL_FRAMES); + bool showPhysics = (G.fileflags & G_FILE_SHOW_PHYSICS); + SYS_WriteCommandLineInt(syshandle, "show_physics", showPhysics); + bool fixed_framerate= (SYS_GetCommandLineInt(syshandle, "fixed_framerate", fixedFr) != 0); bool frameRate = (SYS_GetCommandLineInt(syshandle, "show_framerate", 0) != 0); bool useVertexArrays = SYS_GetCommandLineInt(syshandle,"vertexarrays",1) != 0; -- cgit v1.2.3