From d7589d8bc88bac0f7af3b674d7a3737391532b0d Mon Sep 17 00:00:00 2001 From: Brecht Van Lommel Date: Sat, 4 Oct 2008 16:42:36 +0000 Subject: Game player: preserve material, debug settings, between .blend files. --- source/gameengine/GamePlayer/ghost/GPG_ghost.cpp | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'source/gameengine/GamePlayer/ghost') diff --git a/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp b/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp index 9700e6387f2..fbb8d6530ba 100644 --- a/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp +++ b/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp @@ -659,7 +659,9 @@ int main(int argc, char** argv) Main *maggie = bfd->main; Scene *scene = bfd->curscene; G.main = maggie; - G.fileflags = bfd->fileflags; + + if (firstTimeRunning) + G.fileflags = bfd->fileflags; //Seg Fault; icon.c gIcons == 0 BKE_icons_init(1); -- cgit v1.2.3