From 5061f2eb62e1e940d83636dda7584b06c5e8166d Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Tue, 10 Apr 2012 13:10:44 +0000 Subject: fix [#30839] Blender crashes while open/close a scene and deletes .blend-file --- source/gameengine/Ketsji/BL_Material.h | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'source/gameengine/Ketsji/BL_Material.h') diff --git a/source/gameengine/Ketsji/BL_Material.h b/source/gameengine/Ketsji/BL_Material.h index 7b1779fed10..70fd640a07e 100644 --- a/source/gameengine/Ketsji/BL_Material.h +++ b/source/gameengine/Ketsji/BL_Material.h @@ -8,6 +8,7 @@ #include "STR_String.h" #include "MT_Point2.h" +#include "DNA_meshdata_types.h" #ifdef WITH_CXX_GUARDEDALLOC #include "MEM_guardedalloc.h" @@ -83,7 +84,7 @@ public: Material* material; - MTFace* tface; + MTFace tface; /* copy of the derived meshes tface */ Image* img[MAXTEX]; EnvMap* cubemap[MAXTEX]; -- cgit v1.2.3