From e8397e6193452f6e93a19c5aa31d5effaff54f25 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Mon, 29 Nov 2010 04:35:56 +0000 Subject: include headers in cmake source, added a script to check for consistency, reporting missing headers & C files. this is important so IDE's using CMake integration always get blender headers. - QtCreator & MSVC for eg, probably others too. --- source/gameengine/Ketsji/CMakeLists.txt | 76 +++++++++++++++++++++++++++++++++ 1 file changed, 76 insertions(+) (limited to 'source/gameengine/Ketsji/CMakeLists.txt') diff --git a/source/gameengine/Ketsji/CMakeLists.txt b/source/gameengine/Ketsji/CMakeLists.txt index 7b5a70f0676..8ca6b98217f 100644 --- a/source/gameengine/Ketsji/CMakeLists.txt +++ b/source/gameengine/Ketsji/CMakeLists.txt @@ -122,6 +122,82 @@ SET(SRC KX_VisibilityActuator.cpp KX_WorldInfo.cpp KX_WorldIpoController.cpp + + KX_ArmatureSensor.h + KX_BlenderMaterial.h + KX_BulletPhysicsController.h + KX_Camera.h + KX_CameraActuator.h + KX_CameraIpoSGController.h + KX_ClientObjectInfo.h + KX_ConstraintActuator.h + KX_ConstraintWrapper.h + KX_ConvertPhysicsObject.h + KX_Dome.h + KX_EmptyObject.h + KX_GameActuator.h + KX_GameObject.h + KX_IInterpolator.h + KX_IPOTransform.h + KX_IPO_SGController.h + KX_IPhysicsController.h + KX_IScalarInterpolator.h + KX_ISceneConverter.h + KX_ISystem.h + KX_IpoActuator.h + KX_KetsjiEngine.h + KX_Light.h + KX_LightIpoSGController.h + KX_MaterialIpoController.h + KX_MeshProxy.h + KX_MotionState.h + KX_MouseFocusSensor.h + KX_NearSensor.h + KX_ObColorIpoSGController.h + KX_ObjectActuator.h + KX_OrientationInterpolator.h + KX_ParentActuator.h + KX_PhysicsEngineEnums.h + KX_PhysicsObjectWrapper.h + KX_PhysicsPropertiesobsolete.h + KX_PolyProxy.h + KX_PolygonMaterial.h + KX_PositionInterpolator.h + KX_PyConstraintBinding.h + KX_PyMath.h + KX_PythonInit.h + KX_PythonInitTypes.h + KX_PythonSeq.h + KX_RadarSensor.h + KX_RayCast.h + KX_RayEventManager.h + KX_RaySensor.h + KX_SCA_AddObjectActuator.h + KX_SCA_DynamicActuator.h + KX_SCA_EndObjectActuator.h + KX_SCA_ReplaceMeshActuator.h + KX_SG_BoneParentNodeRelationship.h + KX_SG_NodeRelationships.h + KX_ScalarInterpolator.h + KX_ScalingInterpolator.h + KX_Scene.h + KX_SceneActuator.h + KX_SoundActuator.h + KX_StateActuator.h + KX_TimeCategoryLogger.h + KX_TimeLogger.h + KX_TouchEventManager.h + KX_TouchSensor.h + KX_TrackToActuator.h + KX_VehicleWrapper.h + KX_VertexProxy.h + KX_VisibilityActuator.h + KX_WorldInfo.h + KX_WorldIpoController.h + BL_BlenderShader.h + BL_Material.h + BL_Shader.h + BL_Texture.h ) ADD_DEFINITIONS(-DGLEW_STATIC) -- cgit v1.2.3