From 20f39ec7d81af22d30700b3dde28938facfb2588 Mon Sep 17 00:00:00 2001 From: Nathan Letwory Date: Fri, 4 Sep 2009 12:56:30 +0000 Subject: == SCons == * further cleaning of 'player' stuff. Now only 3 libs are remaining, of which ideally the stubs lib will be fixed at some point, fading away into the dark history of not-so-nice code. The current blenderplayer part is still a little bit hackish, I'll see if I can find a better alternative, for now it works good enough. --- source/gameengine/Ketsji/KXNetwork/SConscript | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/gameengine/Ketsji/KXNetwork') diff --git a/source/gameengine/Ketsji/KXNetwork/SConscript b/source/gameengine/Ketsji/KXNetwork/SConscript index f2283f0b28d..6429bd76a37 100644 --- a/source/gameengine/Ketsji/KXNetwork/SConscript +++ b/source/gameengine/Ketsji/KXNetwork/SConscript @@ -9,4 +9,4 @@ incs += ' #source/gameengine/Network #source/gameengine/SceneGraph' incs += ' ' + env['BF_PYTHON_INC'] -env.BlenderLib ( 'bf_network', Split(sources), Split(incs), defines=[],libtype=['core', 'player'], priority=[400, 100], cxx_compileflags=env['BGE_CXXFLAGS']) +env.BlenderLib ( 'bf_network', Split(sources), Split(incs), defines=[],libtype=['core'], priority=[400], cxx_compileflags=env['BGE_CXXFLAGS']) -- cgit v1.2.3