From 8deca3ecfce2b6727cde281374c26c39a472f685 Mon Sep 17 00:00:00 2001 From: Benoit Bolsee Date: Sun, 31 May 2009 14:54:31 +0000 Subject: BGE: fix refcount bug causing crash with Object texture coordinates. --- source/gameengine/Ketsji/KX_BlenderMaterial.cpp | 2 -- 1 file changed, 2 deletions(-) (limited to 'source/gameengine/Ketsji/KX_BlenderMaterial.cpp') diff --git a/source/gameengine/Ketsji/KX_BlenderMaterial.cpp b/source/gameengine/Ketsji/KX_BlenderMaterial.cpp index bc2d718203b..30057fc039d 100644 --- a/source/gameengine/Ketsji/KX_BlenderMaterial.cpp +++ b/source/gameengine/Ketsji/KX_BlenderMaterial.cpp @@ -715,8 +715,6 @@ void KX_BlenderMaterial::setObjectMatrixData(int i, RAS_IRasterizer *ras) if(!obj) return; - obj->Release(); - glTexGeni(GL_S, GL_TEXTURE_GEN_MODE, GL_EYE_LINEAR ); glTexGeni(GL_T, GL_TEXTURE_GEN_MODE, GL_EYE_LINEAR ); glTexGeni(GL_R, GL_TEXTURE_GEN_MODE, GL_EYE_LINEAR ); -- cgit v1.2.3