From b0958b6646b3b1fa8127f7620ce00e63ff82d0e7 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Tue, 1 Jul 2008 16:43:46 +0000 Subject: Checked all cases where PyArg_ParseTuple is used in blenders game engine and made sure all will raise errors when called with invalid args. --- source/gameengine/Ketsji/KX_Camera.cpp | 8 +++++++- 1 file changed, 7 insertions(+), 1 deletion(-) (limited to 'source/gameengine/Ketsji/KX_Camera.cpp') diff --git a/source/gameengine/Ketsji/KX_Camera.cpp b/source/gameengine/Ketsji/KX_Camera.cpp index 27e47d72bbe..3830d422138 100644 --- a/source/gameengine/Ketsji/KX_Camera.cpp +++ b/source/gameengine/Ketsji/KX_Camera.cpp @@ -588,7 +588,7 @@ KX_PYMETHODDEF_DOC(KX_Camera, sphereInsideFrustum, PyErr_SetString(PyExc_TypeError, "sphereInsideFrustum: Expected arguments: (center, radius)"); - Py_Return; + return NULL; } KX_PYMETHODDEF_DOC(KX_Camera, boxInsideFrustum, @@ -766,6 +766,10 @@ KX_PYMETHODDEF_DOC(KX_Camera, enableViewport, else EnableViewport(false); } + else { + return NULL; + } + Py_Return; } @@ -777,6 +781,8 @@ KX_PYMETHODDEF_DOC(KX_Camera, setViewport, if (PyArg_ParseTuple(args,"iiii",&left, &bottom, &right, &top)) { SetViewport(left, bottom, right, top); + } else { + return NULL; } Py_Return; } -- cgit v1.2.3