From 98ee2a781dd20bb58f72ee5700a11b2dd5124d74 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Tue, 29 Sep 2009 21:42:40 +0000 Subject: option to build the BGE without python, uses existing python check (cmake and scons) when python is disabled videotextures are not built. --- source/gameengine/Ketsji/KX_CameraActuator.h | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'source/gameengine/Ketsji/KX_CameraActuator.h') diff --git a/source/gameengine/Ketsji/KX_CameraActuator.h b/source/gameengine/Ketsji/KX_CameraActuator.h index e047e3724ea..875922b36e7 100644 --- a/source/gameengine/Ketsji/KX_CameraActuator.h +++ b/source/gameengine/Ketsji/KX_CameraActuator.h @@ -114,6 +114,8 @@ private : /** Methods inherited from SCA_ILogicBrick */ virtual void Relink(GEN_Map *obj_map); +#ifndef DISABLE_PYTHON + /* --------------------------------------------------------------------- */ /* Python interface ---------------------------------------------------- */ /* --------------------------------------------------------------------- */ @@ -122,6 +124,8 @@ private : static PyObject* pyattr_get_object(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef); static int pyattr_set_object(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef, PyObject *value); +#endif // DISABLE_PYTHON + }; #endif //__KX_CAMERAACTUATOR -- cgit v1.2.3