From 9119b6e8a547303ce9a7ccd3a00636153b53cb0e Mon Sep 17 00:00:00 2001 From: Erwin Coumans Date: Sat, 31 Dec 2005 07:20:08 +0000 Subject: Fixed several bugs: python refcounting related and Bullet related (basic add/remove object support, bounding volume hierarchy). Added a few files, updated the Bullet scons. Vc6/7 Bullet projectfiles need to add a couple of files: 'Bullet/CollisionShapes/BvhTriangleMeshShape.cpp', 'Bullet/CollisionShapes/ConvexTriangleCallback.cpp', 'Bullet/CollisionShapes/EmptyShape.cpp', 'Bullet/CollisionShapes/OptimizedBvh.cpp', 'Bullet/CollisionShapes/TriangleCallback.cpp', 'Bullet/CollisionShapes/TriangleIndexVertexArray.cpp', 'Bullet/NarrowPhaseCollision/ManifoldContactAddResult.cpp'. Sorry, no armatures fix yet. --- source/gameengine/Ketsji/KX_EmptyObject.cpp | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'source/gameengine/Ketsji/KX_EmptyObject.cpp') diff --git a/source/gameengine/Ketsji/KX_EmptyObject.cpp b/source/gameengine/Ketsji/KX_EmptyObject.cpp index 8a72ba62f51..4636f2f0a3e 100644 --- a/source/gameengine/Ketsji/KX_EmptyObject.cpp +++ b/source/gameengine/Ketsji/KX_EmptyObject.cpp @@ -35,3 +35,7 @@ #include #endif +KX_EmptyObject::~KX_EmptyObject() +{ + +} -- cgit v1.2.3