From 6bde5381bb7c275cb9005babaf455bdc8ff62f4e Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Thu, 2 Oct 2014 10:32:59 +0200 Subject: Cleanup: indentation --- source/gameengine/Ketsji/KX_KetsjiEngine.cpp | 52 +++++++++++++--------------- 1 file changed, 25 insertions(+), 27 deletions(-) (limited to 'source/gameengine/Ketsji/KX_KetsjiEngine.cpp') diff --git a/source/gameengine/Ketsji/KX_KetsjiEngine.cpp b/source/gameengine/Ketsji/KX_KetsjiEngine.cpp index 14772cda113..f76580cd44d 100644 --- a/source/gameengine/Ketsji/KX_KetsjiEngine.cpp +++ b/source/gameengine/Ketsji/KX_KetsjiEngine.cpp @@ -1734,18 +1734,17 @@ void KX_KetsjiEngine::AddScheduledScenes() bool KX_KetsjiEngine::ReplaceScene(const STR_String& oldscene,const STR_String& newscene) { - // Don't allow replacement if the new scene doesn't exists. - // Allows smarter game design (used to have no check here). - // Note that it creates a small backward compatbility issue - // for a game that did a replace followed by a lib load with the - // new scene in the lib => it won't work anymore, the lib - // must be loaded before doing the replace. - if (m_sceneconverter->GetBlenderSceneForName(newscene) != NULL) - { - m_replace_scenes.push_back(std::make_pair(oldscene,newscene)); - return true; - } - return false; + // Don't allow replacement if the new scene doesn't exists. + // Allows smarter game design (used to have no check here). + // Note that it creates a small backward compatbility issue + // for a game that did a replace followed by a lib load with the + // new scene in the lib => it won't work anymore, the lib + // must be loaded before doing the replace. + if (m_sceneconverter->GetBlenderSceneForName(newscene) != NULL) { + m_replace_scenes.push_back(std::make_pair(oldscene,newscene)); + return true; + } + return false; } // replace scene is not the same as removing and adding because the @@ -1767,21 +1766,20 @@ void KX_KetsjiEngine::ReplaceScheduledScenes() int i=0; /* Scenes are not supposed to be included twice... I think */ KX_SceneList::iterator sceneit; - for (sceneit = m_scenes.begin();sceneit != m_scenes.end() ; sceneit++) - { - KX_Scene* scene = *sceneit; - if (scene->GetName() == oldscenename) - { - // avoid crash if the new scene doesn't exist, just do nothing - Scene *blScene = m_sceneconverter->GetBlenderSceneForName(newscenename); - if (blScene) { - m_sceneconverter->RemoveScene(scene); - KX_Scene* tmpscene = CreateScene(blScene); - m_scenes[i]=tmpscene; - PostProcessScene(tmpscene); - } else { - printf("warning: scene %s could not be found, not replaced!\n",newscenename.ReadPtr()); - } + for (sceneit = m_scenes.begin();sceneit != m_scenes.end() ; sceneit++) { + KX_Scene* scene = *sceneit; + if (scene->GetName() == oldscenename) { + // avoid crash if the new scene doesn't exist, just do nothing + Scene *blScene = m_sceneconverter->GetBlenderSceneForName(newscenename); + if (blScene) { + m_sceneconverter->RemoveScene(scene); + KX_Scene* tmpscene = CreateScene(blScene); + m_scenes[i]=tmpscene; + PostProcessScene(tmpscene); + } + else { + printf("warning: scene %s could not be found, not replaced!\n",newscenename.ReadPtr()); + } } i++; } -- cgit v1.2.3