From 0a2b71a3a4c18d80058e0b67fee9d41fced7c261 Mon Sep 17 00:00:00 2001 From: Chris Want Date: Wed, 14 Sep 2005 21:50:37 +0000 Subject: Getting blender to compile for IRIX, in particular: IK: needed to change abs() to TNT::abs() (thanks brecht!) Freetype: FT_ENCODING_UNICODE typecast to FT_CharMap (thanks intrr!) header_image: missing include for liballoc stuff Ketsji: needed to declare m_hitObject as public in KX_MouseFocusSensor.h. This is probably the wrong thing to do, but KX_MouseFocusSensor.cpp compilation fails on line 279 otherwise. --- source/gameengine/Ketsji/KX_MouseFocusSensor.h | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) (limited to 'source/gameengine/Ketsji/KX_MouseFocusSensor.h') diff --git a/source/gameengine/Ketsji/KX_MouseFocusSensor.h b/source/gameengine/Ketsji/KX_MouseFocusSensor.h index 85ff0b83df6..cf7af709c48 100644 --- a/source/gameengine/Ketsji/KX_MouseFocusSensor.h +++ b/source/gameengine/Ketsji/KX_MouseFocusSensor.h @@ -95,6 +95,7 @@ class KX_MouseFocusSensor : public SCA_MouseSensor KX_PYMETHOD_DOC(KX_MouseFocusSensor,GetRayDirection); /* --------------------------------------------------------------------- */ + SCA_IObject* m_hitObject; private: /** @@ -138,8 +139,6 @@ class KX_MouseFocusSensor : public SCA_MouseSensor * the object was hit. */ MT_Vector3 m_hitNormal; - SCA_IObject* m_hitObject; - /** * Ref to the engine, for retrieving a reference to the current -- cgit v1.2.3