From 5549904171bd052b2b355e77b3582fd1e4b0a320 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Mon, 29 Oct 2012 02:11:40 +0000 Subject: style cleanup --- source/gameengine/Ketsji/KX_MouseFocusSensor.h | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) (limited to 'source/gameengine/Ketsji/KX_MouseFocusSensor.h') diff --git a/source/gameengine/Ketsji/KX_MouseFocusSensor.h b/source/gameengine/Ketsji/KX_MouseFocusSensor.h index a8376dcb4fb..1f7809831e7 100644 --- a/source/gameengine/Ketsji/KX_MouseFocusSensor.h +++ b/source/gameengine/Ketsji/KX_MouseFocusSensor.h @@ -151,27 +151,27 @@ class KX_MouseFocusSensor : public SCA_MouseSensor /** * (in game world coordinates) the place where the object was hit. */ - MT_Point3 m_hitPosition; + MT_Point3 m_hitPosition; /** * (in game world coordinates) the position to which to shoot the ray. */ - MT_Point3 m_prevTargetPoint; + MT_Point3 m_prevTargetPoint; /** * (in game world coordinates) the position from which to shoot the ray. */ - MT_Point3 m_prevSourcePoint; - + MT_Point3 m_prevSourcePoint; + /** * (in game world coordinates) the face normal of the vertex where * the object was hit. */ - MT_Vector3 m_hitNormal; + MT_Vector3 m_hitNormal; /** * UV texture coordinate of the hit point if any, (0,0) otherwise */ - MT_Vector2 m_hitUV; + MT_Vector2 m_hitUV; /** * The KX scene that holds the camera. The camera position -- cgit v1.2.3