From 81dfdf8374382c766c88bbed421ed70c02565234 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Wed, 29 Apr 2009 16:54:45 +0000 Subject: ifdef's for future py3 support, after this adding py3 can mostly be done with defines or batch renaming funcs (with the exception of CListValue slicing) . No changes for py2.x. --- source/gameengine/Ketsji/KX_NearSensor.cpp | 9 +++++++-- 1 file changed, 7 insertions(+), 2 deletions(-) (limited to 'source/gameengine/Ketsji/KX_NearSensor.cpp') diff --git a/source/gameengine/Ketsji/KX_NearSensor.cpp b/source/gameengine/Ketsji/KX_NearSensor.cpp index 2f1a3af78fa..e7f05555b64 100644 --- a/source/gameengine/Ketsji/KX_NearSensor.cpp +++ b/source/gameengine/Ketsji/KX_NearSensor.cpp @@ -269,8 +269,13 @@ bool KX_NearSensor::NewHandleCollision(void* obj1,void* obj2,const PHY_CollData /* ------------------------------------------------------------------------- */ PyTypeObject KX_NearSensor::Type = { - PyObject_HEAD_INIT(NULL) - 0, +#if (PY_VERSION_HEX >= 0x02060000) + PyVarObject_HEAD_INIT(NULL, 0) +#else + /* python 2.5 and below */ + PyObject_HEAD_INIT( NULL ) /* required py macro */ + 0, /* ob_size */ +#endif "KX_NearSensor", sizeof(PyObjectPlus_Proxy), 0, -- cgit v1.2.3