From 2fb82920059257fd7ac8e33bfe53de13e7ed53bd Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Sun, 16 Sep 2012 04:58:18 +0000 Subject: style cleanup --- source/gameengine/Ketsji/KX_ObstacleSimulation.h | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'source/gameengine/Ketsji/KX_ObstacleSimulation.h') diff --git a/source/gameengine/Ketsji/KX_ObstacleSimulation.h b/source/gameengine/Ketsji/KX_ObstacleSimulation.h index 5b359fc031e..50589b5bc69 100644 --- a/source/gameengine/Ketsji/KX_ObstacleSimulation.h +++ b/source/gameengine/Ketsji/KX_ObstacleSimulation.h @@ -34,13 +34,13 @@ class KX_GameObject; class KX_NavMeshObject; enum KX_OBSTACLE_TYPE -{ +{ KX_OBSTACLE_OBJ, KX_OBSTACLE_NAV_MESH, }; enum KX_OBSTACLE_SHAPE -{ +{ KX_OBSTACLE_CIRCLE, KX_OBSTACLE_SEGMENT, }; @@ -86,9 +86,9 @@ public: void DestroyObstacleForObj(KX_GameObject* gameobj); void AddObstaclesForNavMesh(KX_NavMeshObject* navmesh); KX_Obstacle* GetObstacle(KX_GameObject* gameobj); - void UpdateObstacles(); + void UpdateObstacles(); virtual void AdjustObstacleVelocity(KX_Obstacle* activeObst, KX_NavMeshObject* activeNavMeshObj, - MT_Vector3& velocity, MT_Scalar maxDeltaSpeed,MT_Scalar maxDeltaAngle); + MT_Vector3& velocity, MT_Scalar maxDeltaSpeed,MT_Scalar maxDeltaAngle); }; class KX_ObstacleSimulationTOI: public KX_ObstacleSimulation -- cgit v1.2.3