From 2fd6e728513f46e1f313667dfcf6b3d6e09cad39 Mon Sep 17 00:00:00 2001 From: Kester Maddock Date: Sun, 16 May 2004 13:05:15 +0000 Subject: Changed Python _getattr/_setattr methods to use const STR_String& instead of char* - makes using these methods much nicer. --- source/gameengine/Ketsji/KX_PhysicsObjectWrapper.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'source/gameengine/Ketsji/KX_PhysicsObjectWrapper.h') diff --git a/source/gameengine/Ketsji/KX_PhysicsObjectWrapper.h b/source/gameengine/Ketsji/KX_PhysicsObjectWrapper.h index e1a8d20b1a1..3de94795b16 100644 --- a/source/gameengine/Ketsji/KX_PhysicsObjectWrapper.h +++ b/source/gameengine/Ketsji/KX_PhysicsObjectWrapper.h @@ -39,8 +39,8 @@ class KX_PhysicsObjectWrapper : public PyObjectPlus { Py_Header; - PyObject* _getattr(char* attr); - virtual int _setattr(char *attr, PyObject *value); + virtual PyObject* _getattr(const STR_String& attr); + virtual int _setattr(const STR_String& attr, PyObject *value); public: KX_PhysicsObjectWrapper(class PHY_IPhysicsController* ctrl,class PHY_IPhysicsEnvironment* physenv,PyTypeObject *T = &Type); virtual ~KX_PhysicsObjectWrapper(); -- cgit v1.2.3