From b8e019d8396ed102323df234df8b1cc6b35712a1 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Thu, 23 Feb 2012 10:41:31 +0000 Subject: use __ prefix on header guards to avoid mixing up defines with api functions / classes. --- source/gameengine/Ketsji/KX_PhysicsPropertiesobsolete.h | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'source/gameengine/Ketsji/KX_PhysicsPropertiesobsolete.h') diff --git a/source/gameengine/Ketsji/KX_PhysicsPropertiesobsolete.h b/source/gameengine/Ketsji/KX_PhysicsPropertiesobsolete.h index bb2fb08644c..86ba2500763 100644 --- a/source/gameengine/Ketsji/KX_PhysicsPropertiesobsolete.h +++ b/source/gameengine/Ketsji/KX_PhysicsPropertiesobsolete.h @@ -30,8 +30,8 @@ * \todo check if this file is still needed */ -#ifndef KX_PROPSH -#define KX_PROPSH +#ifndef __KX_PHYSICSPROPERTIESOBSOLETE_H__ +#define __KX_PHYSICSPROPERTIESOBSOLETE_H__ #include @@ -58,5 +58,5 @@ struct KX_MaterialProps { bool m_fh_normal; // Should the object slide off slopes? }; -#endif //KX_PROPSH +#endif //__KX_PHYSICSPROPERTIESOBSOLETE_H__ -- cgit v1.2.3