From b45ab480e07931406785c8fc877e7cee849c8998 Mon Sep 17 00:00:00 2001 From: Benoit Bolsee Date: Sun, 15 Nov 2009 23:58:56 +0000 Subject: BGE: dynamic loading patch commited. API and demo files available here: https://projects.blender.org/tracker/?func=detail&aid=19492&group_id=9&atid=127 --- source/gameengine/Ketsji/KX_PolygonMaterial.h | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'source/gameengine/Ketsji/KX_PolygonMaterial.h') diff --git a/source/gameengine/Ketsji/KX_PolygonMaterial.h b/source/gameengine/Ketsji/KX_PolygonMaterial.h index dba12acee7f..4f7d7f7888d 100644 --- a/source/gameengine/Ketsji/KX_PolygonMaterial.h +++ b/source/gameengine/Ketsji/KX_PolygonMaterial.h @@ -102,6 +102,11 @@ public: void DefaultActivate(RAS_IRasterizer* rasty, TCachingInfo& cachingInfo) const; virtual bool Activate(RAS_IRasterizer* rasty, TCachingInfo& cachingInfo) const; + Material *GetBlenderMaterial() const + { + return m_material; + } + /** * Returns the Blender texture face structure that is used for this material. * @return The material's texture face. -- cgit v1.2.3