From 0cec5c63dabf1fa8a1c54642cc029bbf0001ef01 Mon Sep 17 00:00:00 2001 From: Mitchell Stokes Date: Mon, 4 Nov 2013 19:21:50 +0000 Subject: BGE Rasterizer Cleanup: Removing the Singletexture material mode. More conversion code will probably be needed. --- source/gameengine/Ketsji/KX_PythonInit.cpp | 8 +------- 1 file changed, 1 insertion(+), 7 deletions(-) (limited to 'source/gameengine/Ketsji/KX_PythonInit.cpp') diff --git a/source/gameengine/Ketsji/KX_PythonInit.cpp b/source/gameengine/Ketsji/KX_PythonInit.cpp index 29f28b7cc24..311653e72e7 100644 --- a/source/gameengine/Ketsji/KX_PythonInit.cpp +++ b/source/gameengine/Ketsji/KX_PythonInit.cpp @@ -1226,7 +1226,6 @@ static PyObject *gPyGetGLSLMaterialSetting(PyObject *, return PyLong_FromLong(enabled); } -#define KX_TEXFACE_MATERIAL 0 #define KX_BLENDER_MULTITEX_MATERIAL 1 #define KX_BLENDER_GLSL_MATERIAL 2 @@ -1244,8 +1243,6 @@ static PyObject *gPySetMaterialType(PyObject *, gs->matmode= GAME_MAT_GLSL; else if (type == KX_BLENDER_MULTITEX_MATERIAL) gs->matmode= GAME_MAT_MULTITEX; - else if (type == KX_TEXFACE_MATERIAL) - gs->matmode= GAME_MAT_TEXFACE; else { PyErr_SetString(PyExc_ValueError, "Rasterizer.setMaterialType(int): material type is not known"); return NULL; @@ -1261,10 +1258,8 @@ static PyObject *gPyGetMaterialType(PyObject *) if (gs->matmode == GAME_MAT_GLSL) flag = KX_BLENDER_GLSL_MATERIAL; - else if (gs->matmode == GAME_MAT_MULTITEX) - flag = KX_BLENDER_MULTITEX_MATERIAL; else - flag = KX_TEXFACE_MATERIAL; + flag = KX_BLENDER_MULTITEX_MATERIAL; return PyLong_FromLong(flag); } @@ -2209,7 +2204,6 @@ PyObject *initRasterizer(RAS_IRasterizer* rasty,RAS_ICanvas* canvas) Py_DECREF(ErrorObject); /* needed for get/setMaterialType */ - KX_MACRO_addTypesToDict(d, KX_TEXFACE_MATERIAL, KX_TEXFACE_MATERIAL); KX_MACRO_addTypesToDict(d, KX_BLENDER_MULTITEX_MATERIAL, KX_BLENDER_MULTITEX_MATERIAL); KX_MACRO_addTypesToDict(d, KX_BLENDER_GLSL_MATERIAL, KX_BLENDER_GLSL_MATERIAL); -- cgit v1.2.3