From beaa57d2699ae945c06a895d41ec5ddfeabc373a Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Sun, 24 Apr 2016 22:42:41 +1000 Subject: Refactor BKE_blender into separate headers - BKE_blender_version.h (only version defines & versionstr). - BKE_blender_copybuffer.h (currently only used for view3d copy/paste). - BKE_blender_undo.h (global undo functions). - BKE_blendfile.h (high level blend file read/write API). --- source/gameengine/Ketsji/KX_PythonInit.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/gameengine/Ketsji/KX_PythonInit.cpp') diff --git a/source/gameengine/Ketsji/KX_PythonInit.cpp b/source/gameengine/Ketsji/KX_PythonInit.cpp index 76eb915a30d..9f173a567ee 100644 --- a/source/gameengine/Ketsji/KX_PythonInit.cpp +++ b/source/gameengine/Ketsji/KX_PythonInit.cpp @@ -134,7 +134,7 @@ extern "C" { #include "BKE_global.h" #include "BKE_library.h" #include "BKE_appdir.h" -#include "BKE_blender.h" +#include "BKE_blender_version.h" #include "BLI_blenlib.h" #include "GPU_material.h" #include "MEM_guardedalloc.h" -- cgit v1.2.3