From d85bbb8070f5d37c58694d8cb1378b4439b7eda8 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Sun, 3 May 2009 19:47:13 +0000 Subject: on second thought its less trouble to make a python script that makes all the getset's in the array, apologies to Alex for suggesting this be dynamic :/ included python script to print out getsets as a comment --- source/gameengine/Ketsji/KX_PythonInit.cpp | 3 --- 1 file changed, 3 deletions(-) (limited to 'source/gameengine/Ketsji/KX_PythonInit.cpp') diff --git a/source/gameengine/Ketsji/KX_PythonInit.cpp b/source/gameengine/Ketsji/KX_PythonInit.cpp index e4252b55fb1..18fd990dc51 100644 --- a/source/gameengine/Ketsji/KX_PythonInit.cpp +++ b/source/gameengine/Ketsji/KX_PythonInit.cpp @@ -1708,9 +1708,6 @@ void exitGamePlayerPythonScripting() /* since python restarts we cant let the python backup of the sys.path hang around in a global pointer */ restorePySysPath(); /* get back the original sys.path and clear the backup */ - /* Modules that need freeing */ - Mathutils_Free(NULL); - Py_Finalize(); bpy_import_main_set(NULL); } -- cgit v1.2.3